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compiler: add missing entries to gl_system_value_name
authorKarol Herbst <kherbst@redhat.com>
Tue, 10 Jul 2018 23:13:46 +0000 (01:13 +0200)
committerKarol Herbst <kherbst@redhat.com>
Thu, 12 Jul 2018 11:09:00 +0000 (13:09 +0200)
commit529aa9e646333926fba9ba792ef77f0d04a4e6c8
tree86c3c4c0a31ad31456f5c9f578206a4c0aa61637
parentd4280561f582f79559d98467650c805e1824b21d
compiler: add missing entries to gl_system_value_name

also reorder to match the gl_system_value enum.

It is weird that the STATIC_ASSERT doesn't trigger though.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
src/compiler/shader_enums.c