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[added] JoglAnimator, stolen and modified from Jogl Animator so that Animator.stop...
authorbadlogicgames <badlogicgames@6c4fd544-2939-11df-bb46-9574ba5d0bfa>
Fri, 5 Nov 2010 22:29:10 +0000 (22:29 +0000)
committerbadlogicgames <badlogicgames@6c4fd544-2939-11df-bb46-9574ba5d0bfa>
Fri, 5 Nov 2010 22:29:10 +0000 (22:29 +0000)
commit52d2e642c0d802f22c5e4d269fd613f78c6f9f61
treea32bf248a2674569802cc47fd478616ba59d35d0
parent3e1b480c1b6a1801439d855b6eab8b4f6271c335
[added] JoglAnimator, stolen and modified from Jogl Animator so that Animator.stop actually blocks until the rendering thread has died...
[fixed] JoglAudio and LwjglAudio, never closed their threads. Not a problem normally but it is in the test starter apps.
backends/gdx-backend-jogl/src/com/badlogic/gdx/backends/jogl/JoglAnimator.java [new file with mode: 0644]
backends/gdx-backend-jogl/src/com/badlogic/gdx/backends/jogl/JoglApplication.java
backends/gdx-backend-jogl/src/com/badlogic/gdx/backends/jogl/JoglAudio.java
backends/gdx-backend-jogl/src/com/badlogic/gdx/backends/jogl/JoglGraphicsBase.java