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Add GraphicsEnv to libgui
authorJesse Hall <jessehall@google.com>
Mon, 12 Dec 2016 20:56:46 +0000 (12:56 -0800)
committerJesse Hall <jessehall@google.com>
Sun, 15 Jan 2017 03:18:38 +0000 (19:18 -0800)
commit53c82c269692442f1e6456127184f3afa7d1d568
treea91d8fc935e7e9d41856a7cee124e715843bb42f
parentcd4d6631fabdfda39818eb561734104369f776b9
Add GraphicsEnv to libgui

This singleton class stores information provided by the framework and
makes it available to EGL/GLES/Vulkan loaders. It will eventually
replace vulkan::LoaderData and possibly the egl blob cache directory
storage.

Bug: 33531483
Change-Id: I40c3952374badabea738a34a51db90bf197979b8
Merged-In: If8b84fd38428f1cc9fcee8ffc25eb90cd87cedb4
include/gui/GraphicsEnv.h [new file with mode: 0644]
libs/gui/Android.mk
libs/gui/GraphicsEnv.cpp [new file with mode: 0644]