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Make a separate win32 debug DLL along with the non-debug version:
authorBruce Momjian <bruce@momjian.us>
Tue, 9 Mar 2004 04:53:37 +0000 (04:53 +0000)
committerBruce Momjian <bruce@momjian.us>
Tue, 9 Mar 2004 04:53:37 +0000 (04:53 +0000)
commit53cd7cd8a9168d4b2e2feb52129336429cc99b98
treef2d9dd2f786a6cdaeac1bab7dbdb5c27c447e006
parentf0f4e82f45462349bb30f3c4cc9792fa54525575
Make a separate win32 debug DLL along with the non-debug version:

Currently, src/interfaces/libpq/win32.mak builds a statically-linked
library "libpq.lib", a debug dll "libpq.dll", import library for the
debug dll "libpqdll.lib", a release dll "libpq.dll", import library for
the release dll "libpqdll.lib".  To avoid naming clashes, I would make
the debug dll and import libraries "libpqd.dll" and "libpqddll.lib".

Basically, the debug build uses the cl flags: "/MDd /D _DEBUG", and the
release build uses the cl flags "/MD /D NDEBUG".  Usually the debug
build has a "D" suffix on the file name, so for example:

libpqd.dll     libpq, debug build
libpqd.lib     libpq, debug build, import library
libpq.dll      libpq, release build
libpq.lib      libpq, release build, import library

David Turner
src/interfaces/libpq/libpqddll.def [new file with mode: 0644]
src/interfaces/libpq/win32.mak