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glsl: Only geometry shader outputs can be associated with non-zero streams.
authorIago Toral Quiroga <itoral@igalia.com>
Fri, 6 Jun 2014 11:28:32 +0000 (13:28 +0200)
committerIago Toral Quiroga <itoral@igalia.com>
Mon, 30 Jun 2014 06:08:50 +0000 (08:08 +0200)
commit598c2e2c83447cf222f96f833569eeb0bd179871
tree1c4c9f865234a430bc38f70f65acf41b36a36298
parente2dd717616757a74ab2835602dd7c1a6256805ed
glsl: Only geometry shader outputs can be associated with non-zero streams.

This should be ensured by the parser, so assert on that.

Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/glsl/link_varyings.cpp