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egl: Implement EGL_NOK_texture_from_pixmap
authorKristian Høgsberg <krh@bitplanet.net>
Fri, 7 May 2010 02:40:25 +0000 (22:40 -0400)
committerKristian Høgsberg <krh@bitplanet.net>
Fri, 14 May 2010 18:47:54 +0000 (14:47 -0400)
commit5dc0f49084f322dd8ff6eb585212eea8b50e3377
treef7288e99843660480bfe670307a2e0b3a3835434
parent554e4fc26a64a90012b0d7dcc1205441273f214c
egl: Implement EGL_NOK_texture_from_pixmap

This extension allows a color buffer to be used for both rendering and
texturing.  EGL allows the use of color buffers of pbuffer drawables
for texturing, this extension extends this to allow the use of color
buffers of pixmaps too.
include/EGL/eglext.h
src/egl/drivers/dri2/egl_dri2.c
src/egl/main/eglconfig.c
src/egl/main/eglconfig.h
src/egl/main/egldisplay.h
src/egl/main/eglmisc.c
src/egl/main/eglsurface.c
src/egl/main/eglsurface.h