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[Refactor] object_is_armor() を object_type のメンバ関数化
authorHabu <habu1010+github@gmail.com>
Thu, 2 Sep 2021 14:16:39 +0000 (23:16 +0900)
committerHabu <habu1010+github@gmail.com>
Thu, 2 Sep 2021 14:40:09 +0000 (23:40 +0900)
commit5f5dfc556d14eadf25d015480e4df9ee2050247f
treef3843c1a02f2cbbb7e5a5b4593b0492a59350d9b
parentec557991ce9a6e8e6b846bdb0a53d4605fc74e4a
[Refactor] object_is_armor() を object_type のメンバ関数化
18 files changed:
src/artifact/random-art-generator.cpp
src/artifact/random-art-misc.cpp
src/autopick/autopick-matcher.cpp
src/cmd-building/cmd-building.cpp
src/cmd-item/cmd-smith.cpp
src/combat/aura-counterattack.cpp
src/monster-attack/monster-attack-player.cpp
src/object-enchant/object-curse.cpp
src/object-hook/hook-armor.cpp
src/object-hook/hook-armor.h
src/object-hook/hook-weapon.cpp
src/player/player-damage.cpp
src/player/player-status.cpp
src/realm/realm-hex.cpp
src/spell-realm/spells-nature.cpp
src/spell/spells-object.cpp
src/system/object-type-definition.cpp
src/system/object-type-definition.h