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[Refactor] #40514 calc_deathray_damage_rate() を実装し effect_player_death_ray() を移動...
authordeskull <deskull@users.sourceforge.jp>
Mon, 21 Sep 2020 15:37:17 +0000 (00:37 +0900)
committerdeskull <deskull@users.sourceforge.jp>
Mon, 21 Sep 2020 15:37:17 +0000 (00:37 +0900)
commit62997870046fde9e2c13a1f5a172e1e208c2d305
tree367d34d0808d9a086fa5e05107d2ba0037f100aa
parent72bd88ab8f16e4acacee9f0da93b17f295735b2d
[Refactor] #40514 calc_deathray_damage_rate() を実装し effect_player_death_ray() を移動. / Implement calc_deathray_damage_rate() and move effect_player_death_ray().
src/effect/effect-player-resist-hurt.c
src/effect/effect-player-resist-hurt.h
src/effect/effect-player-switcher.c
src/object/warning.c
src/player/player-status-resist.c
src/player/player-status-resist.h