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frameworks/base: Destroy the overlay even if there is an error
authorNaomi Luis <nluis@codeaurora.org>
Thu, 18 Nov 2010 20:48:25 +0000 (12:48 -0800)
committerNaomi Luis <nluis@codeaurora.org>
Mon, 22 Nov 2010 22:03:18 +0000 (14:03 -0800)
commit637e3fd523f79e179973c6d683ddc816b6fa67ac
tree5fb597c5483e65d78170588a4783e36caaf92b53
parente2ec61b23b6da2f6f0796939c3e00aa77bf17569
frameworks/base: Destroy the overlay even if there is an error

Allow the overlay object to be destroyed whenever the destroy is
invoked. Currently the destroy call returns if there is an error
encountered, which results in open data and control channels.

Change-Id: I1f2ef4ebb5fb1dcabf05ab50b5bbf6e5e240a63a
libs/ui/Overlay.cpp