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Adapt D3D9 to Renderer changes.
authorNicolas Capens <capn@google.com>
Fri, 17 Jul 2015 15:45:49 +0000 (11:45 -0400)
committerNicolas Capens <capn@google.com>
Fri, 17 Jul 2015 19:56:58 +0000 (19:56 +0000)
commit66839438a7ed306493ed2b8721d197cd3663c67a
tree141d93039fb97d769830297777eedfd10e27ef61
parent2876e09757c95b19cd90a5b077f6b154cb59a1d3
Adapt D3D9 to Renderer changes.

Bug 22533227

Change-Id: Ib1b17bcace85bc6204589a48c65f60c94ffbe5cc
Reviewed-on: https://swiftshader-review.googlesource.com/3732
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
15 files changed:
src/Common/Math.hpp
src/D3D9/D3D9.vcxproj
src/D3D9/Direct3DDevice9.cpp
src/D3D9/Direct3DDevice9.hpp
src/D3D9/Direct3DIndexBuffer9.cpp
src/D3D9/Direct3DPixelShader9.cpp
src/D3D9/Direct3DSurface9.cpp
src/D3D9/Direct3DSwapChain9.cpp
src/D3D9/Direct3DSwapChain9.hpp
src/D3D9/Direct3DVertexBuffer9.cpp
src/D3D9/Direct3DVertexShader9.cpp
src/D3D9/Direct3DVolumeTexture9.cpp
src/D3D9/SwiftShader.cpp
src/Main/FrameBufferWin.hpp
src/Renderer/Renderer.hpp