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drm/vc4: plane: Expand the lower bits by repeating the higher bits
authorMaxime Ripard <maxime.ripard@bootlin.com>
Thu, 17 May 2018 13:37:59 +0000 (15:37 +0200)
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>
Wed, 3 Oct 2018 23:59:17 +0000 (16:59 -0700)
commit6b07342e25961dbd483671c130cc85603462806a
treeecfe43f956444e8bb397b88993bf14bbdef6301f
parentc94ce4bf1aff06fef71b83000255920018824f17
drm/vc4: plane: Expand the lower bits by repeating the higher bits

[ Upstream commit 3257ec797d3a8c5232389eb1952d4451e80f3931 ]

The vc4 HVS uses an internal RGB888 representation of the frames, and will
by default expand formats using a lower depth using zeros.

This causes an issue when we try to use other compositing software such as
pixman that fill the missing bits by repeating the higher significant bits.
As such, we can't check the display output in a reliable way by doing a
software composition and an hardware one and compare both.

To prevent this, force the same behaviour so that we can do such things.

Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20180517133759.25626-1-maxime.ripard@bootlin.com
Signed-off-by: Sasha Levin <alexander.levin@microsoft.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
drivers/gpu/drm/vc4/vc4_plane.c