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drm/vmwgfx: Disable command buffers on svga3 without gbobjects
authorZack Rusin <zackr@vmware.com>
Fri, 18 Mar 2022 17:43:31 +0000 (13:43 -0400)
committerZack Rusin <zackr@vmware.com>
Mon, 21 Mar 2022 14:10:36 +0000 (10:10 -0400)
commit6f6f9788d821ee39c8a28e389a35027d6a5f143b
tree4763640c53f8876c9c69f783e6f5eeab06b7857e
parent8bb75aeb58bd688d70827ae179bd3da57b6d975b
drm/vmwgfx: Disable command buffers on svga3 without gbobjects

With very limited vram on svga3 it's difficult to handle all the surface
migrations. Without gbobjects, i.e. the ability to store surfaces in
guest mobs, there's no reason to support intermediate svga2 features,
especially because we can fall back to fb traces and svga3 will never
support those in-between features.

On svga3 we wither want to use fb traces or screen targets
(i.e. gbobjects), nothing in between. This fixes presentation on a lot
of fusion/esxi tech previews where the exposed svga3 caps haven't been
finalized yet.

Signed-off-by: Zack Rusin <zackr@vmware.com>
Fixes: 2cd80dbd3551 ("drm/vmwgfx: Add basic support for SVGA3")
Cc: <stable@vger.kernel.org> # v5.14+
Reviewed-by: Martin Krastev <krastevm@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20220318174332.440068-5-zack@kde.org
drivers/gpu/drm/vmwgfx/vmwgfx_cmd.c