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Now that we have calculate sim position and rotation of all prims, remove duplicate...
authorLatif Khalifa <latifer@streamgrid.net>
Mon, 11 Jul 2011 12:44:51 +0000 (12:44 +0000)
committerLatif Khalifa <latifer@streamgrid.net>
Mon, 11 Jul 2011 12:44:51 +0000 (12:44 +0000)
commit71262d5a5dba6b027d416b820fe337a95d2daf71
tree771483b849d9ffcbed8d743f49ffab4350b4ef63
parent7f9996b20c0ffbd8b4de550f4372d9e1c1537453
Now that we have calculate sim position and rotation of all prims, remove duplicate code that did it in OpenGL

git-svn-id: https://radegast.googlecode.com/svn/trunk@974 f7a694da-4d33-11de-9ad6-1127a62b9fcd
Radegast/GUI/Rendering/Rendering.cs