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[Refactor] #40014 *Genocide* inclusion for monster-type-definition.h from angband.h
authorHourier <hourier@users.sourceforge.jp>
Mon, 8 Jun 2020 12:08:02 +0000 (21:08 +0900)
committerHourier <hourier@users.sourceforge.jp>
Mon, 8 Jun 2020 12:08:02 +0000 (21:08 +0900)
commit797f38367be95a84938ecdccd3bac2112e29d610
treeeaafc1506fa53b6adeae83bebe39811c61c8473f
parent365c02e3737a03a9970ae9653894ad2a37819bf4
[Refactor] #40014 *Genocide* inclusion for monster-type-definition.h from angband.h
22 files changed:
src/autopick/autopick.c
src/combat/shoot.h
src/combat/slaying.h
src/dungeon/quest.h
src/effect/effect-monster-util.h
src/effect/effect-player-util.h
src/floor/floor.h
src/melee/melee-util.h
src/mind/mind-sniper.h
src/monster-attack/monster-attack-util.h
src/monster/monster-processor-util.h
src/monster/monster-status.h
src/monster/monster-update.h
src/monster/monster1.h
src/monster/monster2.h
src/mspell/monster-spell.h
src/player-attack/player-attack-util.h
src/player/eldritch-horror.h
src/player/player-damage.h
src/spell/spells-diceroll.h
src/spell/spells-status.h
src/system/angband.h