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Move opacity to BlendingAttribute, fix opacity in shader.
authorXoppa <contact@xoppa.nl>
Thu, 23 May 2013 15:32:07 +0000 (17:32 +0200)
committerXoppa <contact@xoppa.nl>
Thu, 23 May 2013 15:32:07 +0000 (17:32 +0200)
commit7f5f068ab382be3f288a047da6ce023e03a172a5
tree14d181ad281de9efc753e1eda8220720b8bdb43e
parent3e6e7ea433eefe20d3fd5bf227394575534aa7e7
Move opacity to BlendingAttribute, fix opacity in shader.
gdx/src/com/badlogic/gdx/graphics/g3d/Model.java
gdx/src/com/badlogic/gdx/graphics/g3d/materials/BlendingAttribute.java
gdx/src/com/badlogic/gdx/graphics/g3d/materials/FloatAttribute.java
gdx/src/com/badlogic/gdx/graphics/g3d/model/data/ModelMaterial.java
gdx/src/com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.java
gdx/src/com/badlogic/gdx/graphics/g3d/shaders/default.fragment.glsl
gdx/src/com/badlogic/gdx/graphics/g3d/shaders/default.vertex.glsl