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Fix to MeshAnimationController exception for models with more than one bone/weight...
authorShadowIsLord <ShadowIsLord@75d07b2b-3a1a-0410-a2c5-0572b91ccdca>
Fri, 31 Jul 2009 03:27:56 +0000 (03:27 +0000)
committerShadowIsLord <ShadowIsLord@75d07b2b-3a1a-0410-a2c5-0572b91ccdca>
Fri, 31 Jul 2009 03:27:56 +0000 (03:27 +0000)
commit80842e027e3aa2ca6b4bbcfa3bca17afed6256aa
tree23e163d9d2878894fe13d84844a894c0d2384792
parent56c215379c0e65d8b3ce85e1aa45493846d72924
Fix to MeshAnimationController exception for models with more than one bone/weight association per vertex.
See thread: http://jmonkeyengine.com/forum/index.php?topic=11790.0

git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@4557 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
src/com/jmex/model/ogrexml/anim/MeshAnimationController.java