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[RenderScript] Enable untyped variants of Allocation-copy functions for FLOAT_16
authorPirama Arumuga Nainar <pirama@google.com>
Wed, 2 Mar 2016 04:37:19 +0000 (20:37 -0800)
committerPirama Arumuga Nainar <pirama@google.com>
Thu, 3 Mar 2016 02:16:45 +0000 (18:16 -0800)
commit85e8c51dbf8dc774ecfd09981ac6a8bf1b75f464
tree786d2dc2aa9fcb86f3d75d48a42df3e4f0088a3f
parentf51bb356deeb8a22414fb44cede4b8618c4b57ba
[RenderScript] Enable untyped variants of Allocation-copy functions for FLOAT_16

http://b/27251511

Handle FLOAT_16 case to PER_ARRAY_TYPE macro to enable untyped variants
of Allocation-copy functions.

Untyped variants of Allocation-copy functions call
validateObjectIsPrimitiveArray(), with checkType parameter set to true,
to validate and obtain the Element type of the Allocation.  When
checkType is true, validateObjectIsPrimitiveArray() returns the actual
Element type of the Allocation (instead of the canonical SIGNED type).
Because of this, FLOAT_16 element type can reach the JNI layer,
necessitating this change to PER_ARRAY_TYPE macro.

Change-Id: I3651e5ae0ab0cd6bb4ad3157841e2910ac8699dc
rs/jni/android_renderscript_RenderScript.cpp