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AMDGPU: Use CreateStackObject instead of CreateSpillStackObject
authorMatt Arsenault <Matthew.Arsenault@amd.com>
Wed, 10 Aug 2016 19:11:36 +0000 (19:11 +0000)
committerMatt Arsenault <Matthew.Arsenault@amd.com>
Wed, 10 Aug 2016 19:11:36 +0000 (19:11 +0000)
commit898f0e0994946f196195056f9d420b1ac15e50fd
tree1e2ccc5dfa068427a061d2d02c831d41fa5d6032
parentd3396f4e905c34862b84989e2a16769bd56113b1
AMDGPU: Use CreateStackObject instead of CreateSpillStackObject

I'm not sure what the difference is, but no other target
uses this for emergency spill slots.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@278272 91177308-0d34-0410-b5e6-96231b3b80d8
lib/Target/AMDGPU/SIFrameLowering.cpp