OSDN Git Service

Added support for directional light for both shader models. First directional ligth...
authorkalle.hamalainen85@gmail.com <kalle.hamalainen85@gmail.com@6c4fd544-2939-11df-bb46-9574ba5d0bfa>
Tue, 28 Feb 2012 00:04:11 +0000 (00:04 +0000)
committerkalle.hamalainen85@gmail.com <kalle.hamalainen85@gmail.com@6c4fd544-2939-11df-bb46-9574ba5d0bfa>
Tue, 28 Feb 2012 00:04:11 +0000 (00:04 +0000)
commit8fd043b996c0ccb37ca5acfb4bcd59d67818c927
treee4a2571a8fcb7ca612f7857e21cbaef6c50bb3e3
parentef769abcd496cbb4fe6d33644a6229e4b5c35f15
Added support for directional light for both shader models. First directional ligth is practionally free so it would be good to limit number of directional lights to 1.
extensions/model-loaders/model-loaders-android/assets/data/shaders/light.vertex.glsl
extensions/model-loaders/model-loaders-android/assets/data/shaders/vertexpath.fragment.glsl
extensions/model-loaders/model-loaders-android/assets/data/shaders/vertexpath.vertex.glsl
extensions/model-loaders/model-loaders/src/com/badlogic/gdx/graphics/g3d/experimental/HybridLightTest.java
extensions/model-loaders/model-loaders/src/com/badlogic/gdx/graphics/g3d/lights/DirectionalLight.java
extensions/model-loaders/model-loaders/src/com/badlogic/gdx/graphics/g3d/lights/LightManager.java