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clk: tegra: bpmp: Don't crash when a clock fails to register
authorMikko Perttunen <mperttunen@nvidia.com>
Fri, 29 Jun 2018 14:38:14 +0000 (17:38 +0300)
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>
Wed, 26 Sep 2018 06:39:43 +0000 (08:39 +0200)
commit920b0e3c5e24067a2eaf70ac83cbce8d2e81b610
tree8645b12e5a71570d51ee6657af1c6626d582e423
parentfdf0d6477376fb1951c67edb4db6bfd1ce0f685a
clk: tegra: bpmp: Don't crash when a clock fails to register

[ Upstream commit f7b3182232c82bb9769e2d5471d702bae2972d2b ]

When registering clocks, we just skip any that fail to register
(leaving a NULL hole in the clock table). However, our of_xlate
function still tries to dereference each entry while looking for
the clock with the requested id, causing a crash if any clocks
failed to register. Add a check to of_xlate to skip any NULL
clocks.

Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Acked-by: Jon Hunter <jonathanh@nvidia.com>
Signed-off-by: Stephen Boyd <sboyd@kernel.org>
Signed-off-by: Sasha Levin <alexander.levin@microsoft.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
drivers/clk/tegra/clk-bpmp.c