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[Refactor] #38997 brand_weapon() に player_type * 引数を追加. / Add player_type * argument...
authordeskull <deskull@users.sourceforge.jp>
Tue, 5 Nov 2019 15:38:26 +0000 (00:38 +0900)
committerdeskull <deskull@users.sourceforge.jp>
Tue, 5 Nov 2019 15:38:26 +0000 (00:38 +0900)
commit9235fd96bbbe29a4267a9c1d8ea068ee3a8375e0
tree419fb4e1a640657954d8d88c04f50267a2ef585f
parentd612fa135ec8f727ce230210bc12e6b7c3c7829e
[Refactor] #38997 brand_weapon() に player_type * 引数を追加. / Add player_type * argument to brand_weapon().
src/realm-chaos.c
src/realm-craft.c
src/realm-crusade.c
src/realm-daemon.c
src/realm-death.c
src/realm-nature.c
src/realm-trump.c
src/spells-object.c
src/spells-object.h