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[Refactor] #963 Renamed free_turn() to reset_player_turn()
authorHourier <grapefox.whitelucifer.0408@gmail.com>
Thu, 29 Apr 2021 03:39:23 +0000 (12:39 +0900)
committerHourier <grapefox.whitelucifer.0408@gmail.com>
Thu, 29 Apr 2021 09:39:42 +0000 (18:39 +0900)
commit96bbcc170e68ef6109bc6f9fcf151edb6b292003
treeed711eda69faa83c541ddc67421658808b97774c
parentaebdba9adde7b7f6fd1513b3e17f8bbab8695911
[Refactor] #963 Renamed free_turn() to reset_player_turn()
20 files changed:
src/action/activation-execution.cpp
src/action/movement-execution.cpp
src/action/mutation-execution.cpp
src/action/racial-execution.cpp
src/cmd-action/cmd-pet.cpp
src/cmd-action/cmd-racial.cpp
src/cmd-building/cmd-building.cpp
src/cmd-item/cmd-destroy.cpp
src/cmd-item/cmd-magiceat.cpp
src/combat/shoot.cpp
src/core/player-processor.cpp
src/floor/pattern-walk.cpp
src/floor/wild.cpp
src/io/input-key-processor.cpp
src/player-status/player-energy.cpp
src/player-status/player-energy.h
src/player/player-move.cpp
src/racial/racial-switcher.cpp
src/spell/spells-status.cpp
src/wizard/wizard-special-process.cpp