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[Refactor] #38997 wiz_dark() に player_type * 引数を追加. / Add player_type * argument...
authordeskull <deskull@users.sourceforge.jp>
Sat, 26 Oct 2019 10:37:18 +0000 (19:37 +0900)
committerdeskull <deskull@users.sourceforge.jp>
Sat, 26 Oct 2019 10:37:18 +0000 (19:37 +0900)
commit973a16da898ac227385862dbe4426245e51ca034
tree84b4c02c61553111380862c90d47407367a43660
parent7a06fb9a44f64933c9d89e9ca16d926e3914aa72
[Refactor] #38997 wiz_dark() に player_type * 引数を追加. / Add player_type * argument to wiz_dark().
src/core.c
src/player-effects.c
src/player-move.c
src/spells-floor.c
src/spells-floor.h
src/spells3.c