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EGL: implement loading and saving the cache
authorJamie Gennis <jgennis@google.com>
Tue, 8 Nov 2011 01:03:54 +0000 (17:03 -0800)
committerJamie Gennis <jgennis@google.com>
Tue, 8 Nov 2011 23:54:36 +0000 (15:54 -0800)
commit98c6383580f94bb7ff9cc9a7cc24d8b8519e484a
tree0e5584031c1275db67e8c423d398b29f445c5c98
parent766010858ea7696d64f1b559413670bdd8627595
EGL: implement loading and saving the cache

This change adds support for saving and loading the contents of the EGL
cache.  It also adds some simple tests for the EGL cache.

Change-Id: I18e5e789e0897a0783d29d1c1e64d26de2dd44c4
opengl/libs/EGL/egl_cache.cpp
opengl/libs/EGL/egl_cache.h
opengl/libs/EGL/egl_display.h
opengl/tests/EGLTest/Android.mk
opengl/tests/EGLTest/egl_cache_test.cpp [new file with mode: 0644]