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Water Filter :
authorremy.bouquet@gmail.com <remy.bouquet@gmail.com@75d07b2b-3a1a-0410-a2c5-0572b91ccdca>
Mon, 13 Jun 2011 08:39:48 +0000 (08:39 +0000)
committerremy.bouquet@gmail.com <remy.bouquet@gmail.com@75d07b2b-3a1a-0410-a2c5-0572b91ccdca>
Mon, 13 Jun 2011 08:39:48 +0000 (08:39 +0000)
commit99c1524d012eb02e7338a531610e7bc1970b1d40
treef10bb678a376859bd44ce233fe0133e5b66b377d
parenteaabd5a3814053d4d7d270e08acc1c71226bfddd
Water Filter :
- fix for glsl 1.0 shader
- better caustics color management
- added a couple of paramters to tweak, underWaterFogDistance, causticsIntensity

git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7608 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
engine/src/core-data/Common/MatDefs/Water/Water.frag
engine/src/core-data/Common/MatDefs/Water/Water.j3md
engine/src/core-data/Common/MatDefs/Water/Water15.frag
engine/src/desktop-fx/com/jme3/water/WaterFilter.java