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drm/vmwgfx: Don't impose STDU limits on framebuffer size
authorDeepak Rawat <drawat@vmware.com>
Thu, 13 Sep 2018 10:46:10 +0000 (12:46 +0200)
committerThomas Hellstrom <thellstrom@vmware.com>
Thu, 20 Sep 2018 06:00:03 +0000 (08:00 +0200)
commita4bd815a94b7aae27e2413f2ce7b458f9843b8ae
treecd930737851818731a624e90cd803cc60abe61ec
parent140b4e67c2e1269a945c5caacdcb0c0346ad4cef
drm/vmwgfx: Don't impose STDU limits on framebuffer size

If framebuffers are larger, we create bounce surfaces that are within
STDU limits.

Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c
drivers/gpu/drm/vmwgfx/vmwgfx_surface.c