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drm/sun4i: Improve VI scaling for DE2/DE3
authorJernej Skrabec <jernej.skrabec@siol.net>
Thu, 28 Feb 2019 20:03:29 +0000 (21:03 +0100)
committerMaxime Ripard <maxime.ripard@bootlin.com>
Fri, 1 Mar 2019 14:30:22 +0000 (15:30 +0100)
commita7db690c062866a3f3a0efb43875c1bb45051f7a
treedb426249c426578441c79ec1c26a45fdecfecbfa
parent2586de70c15c99fabaa7d1791ecbc00799a7b041
drm/sun4i: Improve VI scaling for DE2/DE3

VI planes support coarse scaling which helps to overcome VI scaler
limitations. While exact working of coarse scaling isn't known, it seems
that it just skips programmed amount of rows and columns. This is
especially useful for downscaling very big planes (4K down to 1080p).

Horizontal coarse scaling is currently used to fit one line to VI scaler
buffer.

Vertical coarse scaling is used to assure that VI scaler is actually
capable of processing framebuffer in one frame time.

Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190228200329.11128-4-jernej.skrabec@siol.net
drivers/gpu/drm/sun4i/sun8i_vi_layer.c
drivers/gpu/drm/sun4i/sun8i_vi_layer.h