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fixed issue 1089, added Sound#setPriority method, it's just a hint, works only on...
authorMario Zechner <contact@badlogicgames.com>
Tue, 23 Oct 2012 21:13:45 +0000 (23:13 +0200)
committerMario Zechner <contact@badlogicgames.com>
Tue, 23 Oct 2012 21:13:45 +0000 (23:13 +0200)
commita97a9ef458222a90112df70473626f12b726f421
treeb71addd7cef5fcfea3d2a1cde12dee535afcf612
parenta200b8eac5eadf7dc462f833dd2c6d4cb3886acb
fixed issue 1089, added Sound#setPriority method, it's just a hint, works only on Android
backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/AndroidSound.java
backends/gdx-backend-iosmonotouch/src/com/badlogic/gdx/backends/ios/IOSSound.java
backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/GwtSound.java
backends/gdx-openal/src/com/badlogic/gdx/backends/openal/OpenALSound.java
gdx/src/com/badlogic/gdx/audio/Sound.java
tests/gdx-tests-lwjgl/src/com/badlogic/gdx/tests/lwjgl/LwjglDebugStarter.java