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drm/edid: reduce magic when updating the EDID block checksum
authorJani Nikula <jani.nikula@intel.com>
Thu, 31 Mar 2022 18:45:09 +0000 (21:45 +0300)
committerJani Nikula <jani.nikula@intel.com>
Fri, 1 Apr 2022 14:44:46 +0000 (17:44 +0300)
commitab0609a5fb301b035702171c04b3ee532682b726
tree7092babf2ce0934285217775e5f9352ea431968c
parentccc97def44ecc087b7c8018f3765467851cd8c80
drm/edid: reduce magic when updating the EDID block checksum

The code modifying the EDID block should not need to do tricks to fix
the checksum. We have a function for computing the checksum, use it.

Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/5a11435419d804a58ef356c0b9acf445cffc1354.1648752228.git.jani.nikula@intel.com
drivers/gpu/drm/drm_edid.c