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tipc: byte-based overload control on socket receive queue
Change overload control to be purely byte-based, using
sk->sk_rmem_alloc as byte counter, and compare it to a calculated
upper limit for the socket receive queue.
For all connection messages, irrespective of message importance,
the overload limit is set to a constant value (i.e, 67MB). This
limit should normally never be reached because of the lower
limit used by the flow control algorithm, and is there only
as a last resort in case a faulty peer doesn't respect the send
window limit.
For datagram messages, message importance is taken into account
when calculating the overload limit. The calculation is based
on sk->sk_rcvbuf, and is hence configurable via the socket option
SO_RCVBUF.
Cc: Neil Horman <nhorman@tuxdriver.com>
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>