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[Refactor] #38997 boost_concentration_damage() に player_type * 引数を追加. / Add player_ty...
authordeskull <deskull@users.sourceforge.jp>
Tue, 27 Aug 2019 14:12:55 +0000 (23:12 +0900)
committerdeskull <deskull@users.sourceforge.jp>
Tue, 27 Aug 2019 14:12:55 +0000 (23:12 +0900)
commitad84175cccb34e874c12527c3bdddebd2b2305b5
treefb60aafb93cd5034b6181926045759a47ee418c4
parent0d91ef2172aa02cadc6ee8201fb4057a2ef0ccfb
[Refactor] #38997 boost_concentration_damage() に player_type * 引数を追加. / Add player_type * argument to boost_concentration_damage().
src/combat/shoot.c
src/object-flavor.c
src/snipe.c
src/snipe.h