Port burst to use FrameServer.
Port burst to frameserver
- simplifies burst interfaces
- removes burst methods from OneCamera.
- locks orientation when burst is running.
- Deletes most old code for burst integration.
- Removes frame distributor preview forwarding, instead frames are
streamed using a surface texture the Surface for which is passed
as a output target to the create capture session.
- Deletes FrameDistributor, now the low-res frames are streamed to a new
surface specifically setup for burst.
Change-Id: I50f2955bb48610a7e284f9609cd70b8e4e1f1059