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Adding more built-in function definitions
authorAlexis Hetu <sugoi@google.com>
Thu, 4 Jun 2015 17:04:17 +0000 (13:04 -0400)
committerAlexis Hétu <sugoi@google.com>
Thu, 4 Jun 2015 21:23:45 +0000 (21:23 +0000)
commitb5332c54150a1d30991390f77c8a277fd2e90c21
tree2947374a0fdca4b978baa0a70e857c47ca2720b0
parent6e0116fa5c1d8f4410ba5e4b5d78ec9d8ddd2d1b
Adding more built-in function definitions

Defined more derivatives and texture functions
for glsl. By itself, this enables a few hundred
dEQP tests to pass for derivatives, which were
already implemented properly in some cases.

Change-Id: I84063205447ee4813409a3eb52aeb2ad79793a88
Reviewed-on: https://swiftshader-review.googlesource.com/3383
Tested-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
src/OpenGL/compiler/Initialize.cpp
src/OpenGL/compiler/SymbolTable.h