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mesa: Revert INTEL_fragment_shader_ordering support
authorMatt Turner <mattst88@gmail.com>
Thu, 29 Nov 2018 23:46:18 +0000 (15:46 -0800)
committerEmil Velikov <emil.l.velikov@gmail.com>
Wed, 5 Dec 2018 13:19:21 +0000 (13:19 +0000)
commitbabf9ab7da992299515ef01e46b15e627c8f976d
tree1dfef17910217cf5aab38e61cc4c266741007bf0
parent3985a62afce60ef2c9b3588934d87082e0ebcb39
mesa: Revert INTEL_fragment_shader_ordering support

This extension is not properly tested (testing for
GL_ARB_fragment_shader_interlock is not sufficient), and since this was
noted in review on August 28th no tests have been sent.

Revert "i965: Add INTEL_fragment_shader_ordering support."
Revert "mesa: Add GL/GLSL plumbing for INTEL_fragment_shader_ordering"

This reverts commit 03ecec9ed2099f6e2b62994b33dc948dc731e7b8.
This reverts commit 119435c8778dd26cb7c8bcde9f04b3982239fe60.

Cc: mesa-stable@lists.freedesktop.org
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit 017199d2d2e4c57015bc60edfcc656062c3a7472)
docs/relnotes/18.3.0.html
src/compiler/glsl/builtin_functions.cpp
src/compiler/glsl/glsl_parser_extras.cpp
src/compiler/glsl/glsl_parser_extras.h
src/compiler/glsl/glsl_to_nir.cpp
src/compiler/glsl/ir.h
src/compiler/nir/nir_intrinsics.py
src/intel/compiler/brw_fs_nir.cpp
src/mesa/drivers/dri/i965/intel_extensions.c
src/mesa/main/extensions_table.h
src/mesa/main/mtypes.h