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drm/nouveau/bar: prevent BAR2 mapping of objects during destructor
authorBen Skeggs <bskeggs@redhat.com>
Tue, 31 Oct 2017 17:56:19 +0000 (03:56 +1000)
committerBen Skeggs <bskeggs@redhat.com>
Thu, 2 Nov 2017 03:32:18 +0000 (13:32 +1000)
commitbb7e501a661f820788279063fd9e225bbe9c38e9
tree880bb983833a426ab9e1e56301717e5a0027c299
parenta78dbce9a161a3a985b837bd07afd8651d42cabd
drm/nouveau/bar: prevent BAR2 mapping of objects during destructor

GP100's page table nests a lot more deeply than the GF100-compatible
layout we're currently using, which means our hackish-but-simple way
of dealing with BAR2 VMM teardown won't work anymore.

In order to sanely handle the chicken-and-egg (BAR2's PTs get mapped
into themselves) problem, we need prevent page tables getting mapped
back into BAR2 during the destruction of its VMM.

To do this, we simply key off the state that's now maintained by the
BAR2 init/fini functions.

Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
drivers/gpu/drm/nouveau/nvkm/subdev/bar/base.c