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[Refacotr] #40104 Moved monster-related AND floor-related files from monster/ to...
authorHourier <hourier@users.sourceforge.jp>
Sat, 13 Jun 2020 02:01:32 +0000 (11:01 +0900)
committerHourier <hourier@users.sourceforge.jp>
Sat, 13 Jun 2020 02:01:32 +0000 (11:01 +0900)
commitbedc988783a0379e566008b95c69357eab508b36
tree4879d06760705497c653a120c4a4b7151ae73a74
parent2e78831fa97ba07b4cbf270cf70bb687ebac380f
[Refacotr] #40104 Moved monster-related AND floor-related files from monster/ to monster-floor/
86 files changed:
Hengband/Hengband/Hengband.vcxproj
Hengband/Hengband/Hengband.vcxproj.filters
src/Makefile.am
src/birth/character-builder.c
src/cmd-action/cmd-mane.c
src/cmd-action/cmd-pet.c
src/cmd-item/cmd-activate.c
src/cmd-item/cmd-read.c
src/cmd-item/cmd-usestaff.c
src/cmd/cmd-basic.c
src/combat/shoot.c
src/core/game-play.c
src/core/player-processor.c
src/effect/effect-item.c
src/effect/effect-monster-charm.c
src/effect/effect-monster-oldies.c
src/effect/effect-monster-switcher.c
src/effect/effect-monster-util.c
src/effect/effect-monster.c
src/floor/fixed-map-generator.c
src/floor/floor-generate.c
src/floor/floor-save.c
src/floor/floor.c
src/floor/wild.c
src/grid/grid.c
src/grid/trap.c
src/inventory/inventory-curse.c
src/io/load.c
src/melee/melee-postprocess.c
src/mind/mind.c
src/monster-floor/monster-death.c [moved from src/monster/monster-death.c with 99% similarity]
src/monster-floor/monster-death.h [moved from src/monster/monster-death.h with 100% similarity]
src/monster-floor/monster-direction.c [moved from src/monster/monster-direction.c with 98% similarity]
src/monster-floor/monster-direction.h [moved from src/monster/monster-direction.h with 100% similarity]
src/monster-floor/monster-dist-offsets.c [moved from src/monster/monster-dist-offsets.c with 98% similarity]
src/monster-floor/monster-dist-offsets.h [moved from src/monster/monster-dist-offsets.h with 74% similarity]
src/monster-floor/monster-generator.c [moved from src/monster/monster-generator.c with 99% similarity]
src/monster-floor/monster-generator.h [moved from src/monster/monster-generator.h with 100% similarity]
src/monster-floor/monster-move.c [moved from src/monster/monster-move.c with 99% similarity]
src/monster-floor/monster-move.h [moved from src/monster/monster-move.h with 100% similarity]
src/monster-floor/monster-object.c [moved from src/monster/monster-object.c with 99% similarity]
src/monster-floor/monster-object.h [moved from src/monster/monster-object.h with 100% similarity]
src/monster-floor/monster-remover.c [moved from src/monster/monster-remover.c with 99% similarity]
src/monster-floor/monster-remover.h [moved from src/monster/monster-remover.h with 100% similarity]
src/monster-floor/monster-runaway.c [moved from src/monster/monster-runaway.c with 97% similarity]
src/monster-floor/monster-runaway.h [moved from src/monster/monster-runaway.h with 100% similarity]
src/monster-floor/monster-safety-hiding.c [moved from src/monster/monster-safety-hiding.c with 98% similarity]
src/monster-floor/monster-safety-hiding.h [moved from src/monster/monster-safety-hiding.h with 100% similarity]
src/monster-floor/monster-sweep-grid.c [moved from src/monster/monster-sweep-grid.c with 99% similarity]
src/monster-floor/monster-sweep-grid.h [moved from src/monster/monster-sweep-grid.h with 100% similarity]
src/monster-floor/place-monster-types.h [moved from src/monster/place-monster-types.h with 100% similarity]
src/monster-floor/quantum-effect.c [moved from src/monster/quantum-effect.c with 96% similarity]
src/monster-floor/quantum-effect.h [moved from src/monster/quantum-effect.h with 100% similarity]
src/monster/monster-compaction.c
src/monster/monster-list.c
src/monster/monster-processor.c
src/monster/monster-status.c
src/mspell/mspell-special.c
src/mspell/mspell-summon.c
src/mspell/mspells1.c
src/mspell/mspells2.c
src/mspell/mspells3.c
src/mutation/mutation-processor.c
src/mutation/mutation.c
src/player/patron.c
src/player/player-status.c
src/realm/realm-arcane.c
src/realm/realm-craft.c
src/realm/realm-crusade.c
src/realm/realm-daemon.c
src/realm/realm-nature.c
src/realm/realm-trump.c
src/room/rooms-pit-nest.c
src/room/rooms-special.c
src/room/rooms-vault.c
src/room/rooms.c
src/specific-object/chest.c
src/spell-kind/spells-genocide.c
src/spell-kind/spells-pet.c
src/spell-kind/spells-random.c
src/spell-kind/spells-teleport.c
src/spell-realm/spells-trump.c
src/spell/spells-summon.c
src/spell/spells3.c
src/wizard/wizard-special-process.c
src/world/world-turn-processor.c