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[fixed] all backends and their Graphics implementations due to addition of GLCommon.
authorbadlogicgames <badlogicgames@6c4fd544-2939-11df-bb46-9574ba5d0bfa>
Sat, 23 Oct 2010 13:51:27 +0000 (13:51 +0000)
committerbadlogicgames <badlogicgames@6c4fd544-2939-11df-bb46-9574ba5d0bfa>
Sat, 23 Oct 2010 13:51:27 +0000 (13:51 +0000)
commitc1531d582e5384226cb54aaee5ae577455abab87
treef93c0aa148a79485b2d2f58dda8e44ea8c0f8c4e
parent3fb8546c0933ef6302ef185a59c7343078041b09
[fixed] all backends and their Graphics implementations due to addition of GLCommon.
[fixed] Group.toChildCoordinates works now when rotation and origin are != 0. Still has problems when scale is also set. Fixing in a few hours..
backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/AndroidGraphics.java
backends/gdx-backend-applet/src/com/badlogic/gdx/backends/applet/AppletGraphics.java
backends/gdx-backend-desktop/src/com/badlogic/gdx/backends/desktop/JoglGraphics.java
backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/desktop/LwjglGraphics.java
gdx/src/com/badlogic/gdx/scenes/scene2d/Group.java
tests/gdx-tests/src/com/badlogic/gdx/tests/UITest.java