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- commit possible fix for windows 64 pointer casting issues, see http://msdn.microsof...
authornormen667 <normen667@75d07b2b-3a1a-0410-a2c5-0572b91ccdca>
Sat, 22 Oct 2011 00:42:17 +0000 (00:42 +0000)
committernormen667 <normen667@75d07b2b-3a1a-0410-a2c5-0572b91ccdca>
Sat, 22 Oct 2011 00:42:17 +0000 (00:42 +0000)
commitc5bfc9b9e02d5e190bb2634d07b74b30ece50113
treed15f2e2338737eb77b3e8b0e14465667db281013
parent85c9452c6cc74d777d66e6f6f647d189a961100b
- commit possible fix for windows 64 pointer casting issues, see msdn.microsoft.com/en-us/library/aa384242(v=vs.85).aspx

git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8487 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
26 files changed:
engine/src/bullet/native/com_jme3_bullet_PhysicsSpace.cpp
engine/src/bullet/native/com_jme3_bullet_collision_shapes_BoxCollisionShape.cpp
engine/src/bullet/native/com_jme3_bullet_collision_shapes_CapsuleCollisionShape.cpp
engine/src/bullet/native/com_jme3_bullet_collision_shapes_CompoundCollisionShape.cpp
engine/src/bullet/native/com_jme3_bullet_collision_shapes_ConeCollisionShape.cpp
engine/src/bullet/native/com_jme3_bullet_collision_shapes_CylinderCollisionShape.cpp
engine/src/bullet/native/com_jme3_bullet_collision_shapes_GImpactCollisionShape.cpp
engine/src/bullet/native/com_jme3_bullet_collision_shapes_HeightfieldCollisionShape.cpp
engine/src/bullet/native/com_jme3_bullet_collision_shapes_HullCollisionShape.cpp
engine/src/bullet/native/com_jme3_bullet_collision_shapes_MeshCollisionShape.cpp
engine/src/bullet/native/com_jme3_bullet_collision_shapes_PlaneCollisionShape.cpp
engine/src/bullet/native/com_jme3_bullet_collision_shapes_SimplexCollisionShape.cpp
engine/src/bullet/native/com_jme3_bullet_collision_shapes_SphereCollisionShape.cpp
engine/src/bullet/native/com_jme3_bullet_joints_ConeJoint.cpp
engine/src/bullet/native/com_jme3_bullet_joints_HingeJoint.cpp
engine/src/bullet/native/com_jme3_bullet_joints_Point2PointJoint.cpp
engine/src/bullet/native/com_jme3_bullet_joints_SixDofJoint.cpp
engine/src/bullet/native/com_jme3_bullet_joints_SixDofSpringJoint.cpp
engine/src/bullet/native/com_jme3_bullet_joints_SliderJoint.cpp
engine/src/bullet/native/com_jme3_bullet_objects_PhysicsCharacter.cpp
engine/src/bullet/native/com_jme3_bullet_objects_PhysicsGhostObject.cpp
engine/src/bullet/native/com_jme3_bullet_objects_PhysicsRigidBody.cpp
engine/src/bullet/native/com_jme3_bullet_objects_PhysicsVehicle.cpp
engine/src/bullet/native/com_jme3_bullet_objects_infos_RigidBodyMotionState.cpp
engine/src/bullet/native/com_jme3_bullet_util_NativeMeshUtil.cpp
engine/src/bullet/native/jmeBulletUtil.h