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Removing a few UNIMPLEMENTED cases
authorAlexis Hetu <sugoi@google.com>
Mon, 13 Feb 2017 21:05:35 +0000 (16:05 -0500)
committerAlexis Hétu <sugoi@google.com>
Tue, 14 Feb 2017 19:59:25 +0000 (19:59 +0000)
commitce57a9a5b14a0effc691200145587c1ed8b2660d
tree58b26fbdcc331632d98538b06e74534dcc64e495
parenteb84fe06a67dc2125f5840ccd989fec2ea1efdff
Removing a few UNIMPLEMENTED cases

A few remaining cases in Context.cpp are actually
implemented, so we can remove the UNIMPLEMENTED()
calls in these cases: Primitive restart, uniform
blocks, fragment inputs and vertex outputs are all
implemented. Also, the implementation can legally
support 0 program binary formats.

Change-Id: I74b51b511c66170e284ac5d82f573453332872cc
Reviewed-on: https://swiftshader-review.googlesource.com/8788
Tested-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
src/OpenGL/libGLESv2/Context.cpp
src/OpenGL/libGLESv2/Context.h