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intel: Rely on mesa core for compressed texture image uploading.
authorEric Anholt <eric@anholt.net>
Wed, 21 Sep 2011 22:47:59 +0000 (15:47 -0700)
committerEric Anholt <eric@anholt.net>
Mon, 26 Sep 2011 22:33:42 +0000 (15:33 -0700)
commitd6b5e32f5f3ee7dcdfb525f378344c7a9be78a5f
tree4dc29c3f929b715d619fb6f1c3ad7f08961541c8
parent32fe506ae14efa055f4773f422e2edd9fd1cffee
intel: Rely on mesa core for compressed texture image uploading.

There's nothing in our normal texture path we need for this.  We don't
PBO upload blit it.  We don't need to worry about flushing because
MapTextureImage handles it.  hiz scattergather doesn't apply, but MTI
handles it too.

Acked-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/dri/intel/intel_tex_image.c