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net: dsa: create a dsa_lag structure
The main purpose of this change is to create a data structure for a LAG
as seen by DSA. This is similar to what we have for bridging - we pass a
copy of this structure by value to ->port_lag_join and ->port_lag_leave.
For now we keep the lag_dev, id and a reference count in it. Future
patches will add a list of FDB entries for the LAG (these also need to
be refcounted to work properly).
The LAG structure is created using dsa_port_lag_create() and destroyed
using dsa_port_lag_destroy(), just like we have for bridging.
Because now, the dsa_lag itself is refcounted, we can simplify
dsa_lag_map() and dsa_lag_unmap(). These functions need to keep a LAG in
the dst->lags array only as long as at least one port uses it. The
refcounting logic inside those functions can be removed now - they are
called only when we should perform the operation.
dsa_lag_dev() is renamed to dsa_lag_by_id() and now returns the dsa_lag
structure instead of the lag_dev net_device.
dsa_lag_foreach_port() now takes the dsa_lag structure as argument.
dst->lags holds an array of dsa_lag structures.
dsa_lag_map() now also saves the dsa_lag->id value, so that linear
walking of dst->lags in drivers using dsa_lag_id() is no longer
necessary. They can just look at lag.id.
dsa_port_lag_id_get() is a helper, similar to dsa_port_bridge_num_get(),
which can be used by drivers to get the LAG ID assigned by DSA to a
given port.
Signed-off-by: Vladimir Oltean <vladimir.oltean@nxp.com>
Reviewed-by: Florian Fainelli <f.fainelli@gmail.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>