OSDN Git Service

Define priority for video threads
authorJeff Tinker <jtinker@google.com>
Thu, 7 Sep 2017 23:46:50 +0000 (16:46 -0700)
committerJeff Tinker <jtinker@google.com>
Fri, 8 Sep 2017 02:13:21 +0000 (19:13 -0700)
commite182d201378930cc341bd1ff50f5172db373388e
tree8f7e5772026b1ba055a6b8b4ecf8a11b3a0a7abe
parent31897d88488e09b968bbf3f2a9455f0da399130b
Define priority for video threads

Video threads have soft realtime requirements that
must be met in order to maintain reliable frame delivery
even when the system is under high load. A new priority
has been defined that can be used by video threads to
enable them to be scheduled appropriately relative
to other system threads. This CL updates the media codec
looper to use the new priority.

Tests: GTS media tests, Manual verification with
Play Movies, Netflix, com.google.vr.sdk.samples.videoplayer

Change-Id: Ibfee09bb6a5359ab96ec2184775c486e4bd77871
related-to-bug:63898080
media/jni/android_media_MediaCodec.cpp