OSDN Git Service

[Refactor] スナイパーの専用データを職業固有データに移動する
authorHabu <habu1010+github@gmail.com>
Sun, 26 Sep 2021 03:17:26 +0000 (12:17 +0900)
committerHabu <habu1010+github@gmail.com>
Sun, 26 Sep 2021 04:54:22 +0000 (13:54 +0900)
commite2bb7c58a6230f9ea9ee5a9a24535c7844c55169
treec74b5de73805e25ec93ea5528039726a3cd7cfb7
parent8b6a67f6b373f50ae8908ed24ad80eb960021a86
[Refactor] スナイパーの専用データを職業固有データに移動する

player_type にスナイパーしか使用しない集中度と集中度リセットフラグが
あるので、職業固有データ sniper_data_type を定義して移動させる。
23 files changed:
Hengband/Hengband/Hengband.vcxproj
Hengband/Hengband/Hengband.vcxproj.filters
src/Makefile.am
src/cmd-action/cmd-shoot.cpp
src/combat/shoot.cpp
src/core/player-processor.cpp
src/flavor/flavor-describer.cpp
src/io/input-key-processor.cpp
src/load/player-class-specific-data-loader.cpp
src/load/player-class-specific-data-loader.h
src/load/player-info-loader.cpp
src/mind/mind-sniper.cpp
src/monster/monster-update.cpp
src/player-base/player-class.cpp
src/player-info/class-specific-data.h
src/player-info/sniper-data-type.h [new file with mode: 0644]
src/player/player-status.cpp
src/save/player-class-specific-data-writer.cpp
src/save/player-class-specific-data-writer.h
src/save/player-writer.cpp
src/status/bad-status-setter.cpp
src/system/player-type-definition.h
src/window/main-window-stat-poster.cpp