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glsl: add api and glsl version to hash generation for shaders
authorTimothy Arceri <tarceri@itsqueeze.com>
Mon, 13 Feb 2017 00:53:30 +0000 (11:53 +1100)
committerTimothy Arceri <tarceri@itsqueeze.com>
Fri, 17 Feb 2017 00:18:43 +0000 (11:18 +1100)
commite3adde023b73cbee1423078163e925dc400078e9
tree5ef8b909ab167b87a5591df957a84d04314b4684
parentdc0c0c176d0b4620923182aa8709084119d8f92c
glsl: add api and glsl version to hash generation for shaders

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/compiler/glsl/shader_cache.cpp