[x86] Fix a horrible bug in our lowering of x86 floating point atomic
operations.
Specifically, we had code that tried to badly approximate reconstructing
all of the possible variations on addressing modes in two x86
instructions based on those in one pseudo instruction. This is not the
first bug uncovered with doing this, so stop doing it altogether.
Instead generically and pedantically copy every operand from the address
over to both new instructions, and strip kill flags from any register
operands.
This fixes a subtle bug seen in the wild where we would mysteriously
drop parts of the addressing mode, causing for example the index
argument in the added test case to just be completely ignored.
Hypothetically, this was an extremely bad miscompile because it actually
caused a predictable and leveragable write of a 64bit quantity to an
unintended offset (the first element of the array intead of whatever
other element was intended). As a consequence, in theory this could even
have introduced security vulnerabilities.
However, this was only something that could happen with an atomic
floating point add. No other operation could trigger this bug, so it
seems extremely unlikely to have occured widely in the wild.
But it did in fact occur, and frequently in scientific applications
which were using relaxed atomic updates of a floating point value after
adding a delta. Those would end up being quite badly miscompiled by
LLVM, which is how we found this. Of course, this often looks like
a race condition in the code, but it was actually a miscompile.
I suspect that this whole RELEASE_FADD thing was a complete mistake.
There is no such operation, and I worry that anything other than add
will get remarkably worse codegeneration. But that's not for this
change....
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@264845
91177308-0d34-0410-b5e6-
96231b3b80d8