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tcg: check CF_PARALLEL instead of parallel_cpus
authorEmilio G. Cota <cota@braap.org>
Sun, 16 Jul 2017 19:13:52 +0000 (15:13 -0400)
committerRichard Henderson <richard.henderson@linaro.org>
Tue, 24 Oct 2017 20:53:42 +0000 (13:53 -0700)
commite82d5a2460b0e176128027651ff9b104e4bdf5cc
tree5e0cf9efe35adea7119254fdd5a4ff2df306d73e
parent87d757d60d66d5ee1608460b0f1e07e2b758db9c
tcg: check CF_PARALLEL instead of parallel_cpus

Thereby decoupling the resulting translated code from the current state
of the system.

The tb->cflags field is not passed to tcg generation functions. So
we add a field to TCGContext, storing there a copy of tb->cflags.

Most architectures have <= 32 registers, which results in a 4-byte hole
in TCGContext. Use this hole for the new field.

Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
accel/tcg/translate-all.c
tcg/tcg-op.c
tcg/tcg.h