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drm/armada: Use correct path to trace include
authorThierry Reding <treding@nvidia.com>
Fri, 1 Sep 2017 14:49:51 +0000 (16:49 +0200)
committerThierry Reding <treding@nvidia.com>
Tue, 5 Sep 2017 09:11:20 +0000 (11:11 +0200)
commitf23ef8eda4e90e22e715170605e0a2a095820933
treeaf6685e3f9adc880b85bf3ff79dcd35e3179f630
parentd99ce553ed42c21b6fdd1230d5c74624ec90c38e
drm/armada: Use correct path to trace include

The header comment in include/trace/define_trace.h specifies that the
TRACE_INCLUDE_PATH needs to be relative to the define_trace.h header
rather than the trace file including it. Most instances get that wrong
and work around it by adding the $(src) directory to the include path.

While this works, it is preferable to refer to the correct path to the
trace file in the first place and avoid any workaround.

Acked-by: Christian König <christian.koenig@amd.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20170901144954.19620-3-thierry.reding@gmail.com
drivers/gpu/drm/armada/Makefile
drivers/gpu/drm/armada/armada_trace.h