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glsl: move xfb BufferStride into gl_transform_feedback_info
authorTimothy Arceri <timothy.arceri@collabora.com>
Fri, 23 Sep 2016 03:05:20 +0000 (13:05 +1000)
committerTimothy Arceri <timothy.arceri@collabora.com>
Fri, 23 Sep 2016 23:18:29 +0000 (09:18 +1000)
commitf5a6aab4031bc4754756c1773411728ad9a73381
tree256bc632e96bdf866d44386d7dbb6dc5ae72880d
parent85e9bbc14d93fa7166c9ae075ee7ae29a8313e3f
glsl: move xfb BufferStride into gl_transform_feedback_info

It makes more sense to have this here where we store the other values
from xfb qualifiers. The struct it was previously part of is now only
used to store values that come from the api.

Reviewed-by: Alejandro PiƱeiro <apinheiro@igalia.com>
src/compiler/glsl/link_varyings.cpp
src/compiler/glsl/linker.cpp
src/mesa/main/mtypes.h