OSDN Git Service

Discard BaseTileTextures entirely when they delete their GL textures
authorChris Craik <ccraik@google.com>
Thu, 22 Sep 2011 23:25:22 +0000 (16:25 -0700)
committerChris Craik <ccraik@google.com>
Thu, 22 Sep 2011 23:25:22 +0000 (16:25 -0700)
commitfaa9e7f5cce5f55ef4d85e00bc6fb64c5fc94c8e
treecd7fa2e913dfdcdd73168775f0686058d355a065
parent10a44388d0f291ac0aa1af1a0ef9fa99c98c842c
Discard BaseTileTextures entirely when they delete their GL textures

bug:5361337
Fixes issue with garbage being drawn in unpainted tiles, and also allocates
tiles very lazily.

Change-Id: I9799b63670a80748a4809b61506da96a739d3a65
Source/WebCore/platform/graphics/android/BaseTileTexture.cpp