if (is_specific_player_race(target_ptr, RACE_VAMPIRE) || (target_ptr->mimic_form == MIMIC_VAMPIRE)) {
if (!check_multishadow(target_ptr))
msg_print(_("光で肉体が焦がされた!", "The light scorches your flesh!"));
if (is_specific_player_race(target_ptr, RACE_VAMPIRE) || (target_ptr->mimic_form == MIMIC_VAMPIRE)) {
if (!check_multishadow(target_ptr))
msg_print(_("光で肉体が焦がされた!", "The light scorches your flesh!"));
ep_ptr->get_damage = take_hit(target_ptr, DAMAGE_ATTACK, ep_ptr->dam, ep_ptr->killer, ep_ptr->monspell);
if (!target_ptr->wraith_form || check_multishadow(target_ptr))
ep_ptr->get_damage = take_hit(target_ptr, DAMAGE_ATTACK, ep_ptr->dam, ep_ptr->killer, ep_ptr->monspell);
if (!target_ptr->wraith_form || check_multishadow(target_ptr))